Client.java
package com.jadventure.game;
import java.net.*;
import java.io.*;
import java.util.Scanner;
public class Client {
DataInputStream in;
DataOutputStream out;
public Client(String serverName, int port) {
Socket client = null;
try {
client = new Socket(serverName, port);
in = new DataInputStream(client.getInputStream());
out = new DataOutputStream(client.getOutputStream());
while(true) {
String serverMessage = in.readUTF();
if (serverMessage.endsWith("END")) {
serverMessage = serverMessage.substring(0, serverMessage.length() - 3);
if (serverMessage.equals("QUERY")) {
getInput();
} else if (serverMessage.equals("EXIT")) {
break;
} else {
System.out.println(serverMessage);
}
} else {
String message = "";
while(!serverMessage.endsWith("END")) {
message += serverMessage;
serverMessage = in.readUTF();
}
message = serverMessage.substring(0, serverMessage.length() - 3);
if (message.equals("QUERY")) {
getInput();
} else if (serverMessage.equals("EXIT")) {
break;
} else {
System.out.println(serverMessage);
}
}
}
} catch(IOException e) {
e.printStackTrace();
} finally {
try {
client.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
public void getInput() {
Scanner input;
try {
input = new Scanner(System.in);
String userInput = input.nextLine();
out.writeUTF(userInput);
} catch (IOException e) {
e.printStackTrace();
}
}
}