Wolf.java
package com.jadventure.game.monsters;
/*
* A classic animal that is not too dangerous.
*/
public class Wolf extends Monster {
public Wolf(int playerLevel){
this.monsterType = "Wolf";
this.setHealthMax(35 + playerLevel * 3);
this.setHealth(35 + playerLevel * 3);
this.setArmour(0);
this.setDamage(15 + playerLevel * 2.5);
this.setCritChance(0.04);
this.setIntelligence(2);
this.setStealth(4);
this.setDexterity(2);
this.setXPGain(25 + playerLevel * 3);
this.setGold(playerLevel * 2);
addRandomItems(playerLevel, "fram1");
}
}