Skeleton.java
package com.jadventure.game.monsters;
/*
* A monster that is pretty easy to deal with.
*/
public class Skeleton extends Monster {
public Skeleton(int playerLevel){
this.monsterType = "Skeleton";
this.setHealthMax(50 + (int) Math.pow(playerLevel, 3));
this.setHealth(50 + (int) Math.pow(playerLevel, 3));
this.setArmour(0);
this.setDamage(8 + Math.pow(playerLevel, 1.5));
this.setCritChance(0.02);
this.setIntelligence(3);
this.setStealth(1);
this.setDexterity(3);
this.setXPGain(10 + playerLevel * 3);
this.setGold(playerLevel * 3);
addRandomItems(playerLevel, "arhl1");
}
}